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Euro Board Games (Dophuz Help me)
#7
Arkam Horror has been totally revamped. It is one of the few games that have been fixed over time kind of like "History of the World". (Which is the best totally broken game of all time. History of the World would have gone on my list but it has a fatal flaw that I just can't get past)

Arkam has some decent expansions however the problem is if you play with the cool expansions the game gets to easy. If you want a real challenge just stick with the basic versions. Its to bad because the expansions are cool.

Axis and Allies is broken. I have used that game as an example before on this board. They didn't play test it enough. The Axis can't win if the Allies players are anything other then newbs.

(Spoiler if you play it regularly)

The Russians just need to build nothing but shit loads of infantry and plant it in the way of Germany. Germany can't build enough units to compete with the dice that Russia can throw. Throwing 30 dice needing 1's will out strip out anything the Germans can throw at them. Germany can only counter by throwing shit loads of infantry themselves. The problem with that is they can't advance if they take that route.

The only slim chance the Axis has is for Japan to roll well at Hawaii and then build pure armies and race for Moscow. IF Germany can hold out and Japan can reach Moscow then just maybe the Axis can win before the U.S. ruins Japans day. If the U.S. does their job though it is impossible for the Axis to win. With experienced players the Allies will win 9 out of 10 games.


Vllad
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