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Skill Based System.
#13
I think there was a lot to be said for the Planetside skill system. Anyone could be anything, but not all at once. To forget skills, you had to wait a certain short amount of time. The higher level you were, the more options you had available without forgetting previous skills, but you could still only be so many things at once.

I also think that Planetside and POBS got it right by combining (in a major way) your skills with your vehicle/boat/gear. You could be a veteran level 50 player and yet jump in a small fast boat or a large lumbering 50 cannon giant. The point was that you were not a large 50 cannon lumbering giant after 3 months of play and that's what you would be for the next 3 years.
"Hamilton is really a Colossus to the anti republican party. Without numbers he is an host within himself. They have got themselves into a defile where they might be finished but too much security on the republican part will give time to his talents and indefatigableness to extricate them. We have had only middling performances to oppose to him. In truth when he comes forward there is nobody but yourself who can meet him. His adversaries having begun the attack he has the advantage of answering them and remains unanswered himself. For God's sake take up your pen and give a fundamental reply to Curtius and Camillas" - Thomas Jefferson to James Madison
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