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Skill Based System.
#19
Hoofhurr Wrote:Do you think POTBS would have worked if they had opened up all those skills and boats to everyone and gotten rid of the classes restrictions?

I think it could have worked. Lets say you had 10 people logged on one night. Your guild needed to move 100 tons of timber from island A to island B but 6 of you were merchants and 4 of your were Navy Officers. Perhaps you say "we have too many merchants and not enough fighters to escort the cargo -- oh well, lets try again another night when we have more fighters logged on." I'd prefer that 2 of the merchants simply jump in a fighting ship and the guild continues to carry out its mission. Even if the guild needs to wait 10 minutes for someone to switch ships or forget and learn a new skill (which they will then need to wait 24 hours to re-aquire) it's more important to let the guild continue its mission then it is to say "lets try again next weekend when more of us are logged on."
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