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Skill Based System.
#21
Diggles Wrote:I did like the D&D/RPG'ish thing with Mount&Blade where you picked your background and that influenced your starting skills/attributes (to some degree)
I would want to do something like that as well.

Like if you can have a total of 1000 skill points, why not start out new characters with 500 skill points already assigned, based on a "starting class"? This doesn't lock you into anything but if you start off as a "swordman", maybe you start with 5 ranks of basic swordfighting, 4 ranks of basic armor wearing, 2 ranks of medic, 0 ranks of magic, etc.

That way everyone can hit the ground running with a degree of ability in something-or-another but they still have a lot of room to customize and specialize from there.

(Also similar to what EVE does.)
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