08-28-2009, 02:55 PM
You could make the argument that games that are not zerged based are broken as well. Arena in WoW was not fun when you lose your healer. Most Arena 6x6 battles were either won 6-0 or you lost 0-6. Their were very few fights that were won or lost 6-5 or 5-6.
Once you lost your key player the battle was over. You spent most of the time just waiting to die.
With Zerg fights strategy plays a much bigger role depending on the game. The reason Zerg fights don't work in WAR is because that game sucks and is very poorly designed. I know you like it O but WAR is totally broken.
Planetside is perfect for Zerg fighting. You had to have mass strategies to break stalemates. Occasionally one person could make the difference and turn the tide but it had to have good follow up by the Zerg.
Planetside was well designed. WAR was not.
You can't make definative statements about playing styles with out taking into conideration of the designes that employ paticular styles.
Zerg fighting can be great if the game is well designed for it. Smaller tactical fights can be fun as long as the games are well designed for it. You can employ both to work well if the game is well designed for it.
The problem is we keep playing games that suck at it.
Vllad
Once you lost your key player the battle was over. You spent most of the time just waiting to die.
With Zerg fights strategy plays a much bigger role depending on the game. The reason Zerg fights don't work in WAR is because that game sucks and is very poorly designed. I know you like it O but WAR is totally broken.
Planetside is perfect for Zerg fighting. You had to have mass strategies to break stalemates. Occasionally one person could make the difference and turn the tide but it had to have good follow up by the Zerg.
Planetside was well designed. WAR was not.
You can't make definative statements about playing styles with out taking into conideration of the designes that employ paticular styles.
Zerg fighting can be great if the game is well designed for it. Smaller tactical fights can be fun as long as the games are well designed for it. You can employ both to work well if the game is well designed for it.
The problem is we keep playing games that suck at it.
Vllad
